![]() Being able to dash more often never felt that useful for traversal for me, as I have an “I’ll get there eventually” mentality. Some people practically can’t go without it, while others can’t stand it. Dashmaster is a very polarizing charm.I don’t know, I guess I don’t think three hits per charge is that steep a task that it warrants spending four notches making it easier. Soul Eater is a powerful charm, but it’s just so expensive.There’s a reason why Shaman Stone is the MVP in virtually every speedrun category. Descending Dark with Shaman Stone makes Watcher Knights a joke. Not only does it give Shade Soul the power to kill most enemies in one or two hits, it also makes it much bigger, increasing its chances of landing double hits or hitting in general. ![]() ![]() Shaman Stone is hands down one of the best charms in the game.It’s just kinda boring, and only gives a little boost. Soul Catcher is a solid charm in the early game, when options are limited, but I feel like its usefulness wears out near the endgame.Defensively, it makes healing after getting hit easier, especially when combined with Quick Focus. Offensively, it lets you land more free blows after getting hit. Despite its simplicity, it’s actually pretty versatile, with both offensive and defensive utility. It unfortunately becomes less useful in the late game, when there just aren’t many things to buy, and relics become a much more useful source of money. Its price is a bit steep, but it makes Geo collecting so much more convenient that I still like to use it in the early game. I’m personally a fan of Gathering Swarm.All in all, I think the fact that it’s incredibly helpful in some scenarios and objectively useless in other scenarios is a good way to encourage new players to swap around their charms given the situation. On the other hand, it’s completely useless in combat, and once you know the map by heart, it becomes worthless. On one hand, it is practically required if you don’t know where you’re going, or aren’t familiar with the route to your destination, which is 90% of the time in a first playthrough. These are just my thoughts on each charm, their potential uses, and whether I like them or not. This isn't a ranking of every charm (for the most part). r/demonssouls /r/darksouls /r/darksouls2 /r/darksouls3 /r/bloodborne /r/saltandsanctuary /r/castlevania /r/metroid Ultra-high-resolution Interactive Hallownest Map at with downloads and making-of videos.These sites have cool Hollow Knight content! Beware spoilers! Windows, MacOS & Linux | Steam - GOG - Humble Bundle.Use the code below in text comments to mark spoilers. Take R34 discussion to the appropriate community. When posting art please link to the source in the comments and/or put the author's name in the title of the post.Please limit self-promotion to no more than 1 post per 24 hours and no more than 3 posts per 7 days. Do not post referral links of any kind.Images & video should directly feature a game character. Please keep posts relevant to the game.All memes and shitposts can be directed to /r/HollowKnightMemes!.Mark submissions as having spoilers by putting "spoiler" in the title.Use spoiler tags where appropriate in text-posts and comments.
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